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A Sip At Dusk

Unreal Engine & After Effects, 2023

CSU Fresno Summer Arts Program

A Sip At Dusk is a film project using game engines to create film and entertainment. The project utilizes techniques of world building, kit bashing, animation & virtual production: live camera tracking, green screening, set lighting, etc. Our project allowed for up to 6 shots with 1 shot being our virtual production shot.

 

Inspired by the supernatural environment that Studio Ghibli films are widely famous for, A Sip At Dusk  takes place in a beautiful garden, with flowers of multiple colors, towering yellow trees, and a cozy house that looks out to the forest. As the sun begins to set, lights begin to illuminate, the garden begins to allure and the creatures of the night begin to appear amid the dusky darkness. A girl comes out from her house to enjoy the dusk, as she becomes enveloped in the calm, delicate dance of the wind and butterflies. 

Kit Bashing Assets

2D/3D Assets

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Kevin Saleh, SketchFab (CC Attribution)

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MarcHoogkamp, SketchFab (CC Attribution)

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SomeKevin, SketchFab 

(CC Attribution)

Unreal Assets

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Quixel Megascans

(UE Only Content)

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Project Nature Props

(UE Only Content)

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Quixel Megascans

(UE Only Content)

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Project Nature Props

(UE Only Content)

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Project Nature Props

(UE Only Content)

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Project Nature Props

(UE Only Content)

Virtual Production

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